In ancient India, the Kama Sutra, a classic text on love and desire, offered a detailed guide on various aspects of love, including emotional connection, physical pleasure, and spiritual growth. In the East, the concept of love was also explored in depth. The emphasis on emotional intimacy and spiritual connection marked a shift away from the more physical and passionate aspects of love that had been prevalent in earlier societies. This form of love was characterized by nobility, chivalry, and a deep emotional connection between lovers, often expressed through poetry and song. The concept of romantic love further evolved during the Middle Ages, when the idea of courtly love emerged in Europe. Roman poets like Ovid wrote extensively about love, highlighting the complex emotions and experiences that accompany it, from infatuation to heartbreak. Meanwhile, in ancient Rome, the notion of love was often associated with the god Cupid, who was known for his power to ignite feelings of desire and passion in the hearts of mortals. The philosopher Plato, for instance, viewed eros as a divine madness that could inspire individuals to achieve greatness and virtue. This form of love was often seen as a powerful, even dangerous, force that could lead to both ecstasy and suffering. In ancient Greece, the concept of love was closely tied to the idea of eros, a passionate and intense desire for another person. The way people have viewed and understood love has changed dramatically, reflecting the social, cultural, and philosophical contexts of their time. The concept of romantic love and attraction has evolved over time, with diverse perspectives emerging across various societies and historical periods. In this article, we will explore the biological and psychological factors that contribute to the phenomenon of love, providing a scientific perspective on this universal human experience. While poets and philosophers have waxed eloquent about its nature, scientists have also delved into the topic to understand the underlying chemistry of attraction. So, ANY button assigned to "INTERACT" don't work in Lands of Lore (i tried reset all buttons, tried assign interact to X,Y,B,A - all works fine in scumm menu, but not in LoL game!īy the way, works fine in Kyrandia 1 & 2 games too, but not in LoL.Love is a complex and multifaceted emotion that has captivated the minds and hearts of humans for centuries. But if I press (PLUS)=F5 menu button, then press (MINUS)=onscreen keyboard one, I CAN interact, (but it's useless, because options window behind the keyboard overlay). Tried to remove scummvm.ini, don't change anything defaults, just add a game and run it - as soon as I'm in game engine, I cant interact (can't type at onscreen keyboard, can't press on any selected string in game menu. (B) button (or any other, assigned for "interact"=LMB) works only in scumm main menu or in "ingame options" menu, works fine in other games, but it didn't work in Lands of Lore game (tried Russian CD and 2 versions of floppy English - all the same. Still NOT work (tried "latest development build"). If it still doesn’t work for you, please provide step by step instructions how to reproduce the bug. Please check again with tomorrow’s buildbot version. More details about the controls are here. This will make touch controls in some games like Lands of Lore a bit easier. If you turn it off, the pointer will jump to your finger directly. You will find a new option in Options->Controls, called "Touchpad Mouse Mode", which can be turned on or off. It will be in the next nightly build (June 14 or 15 or so or later). This is not yet implemented, but I am working on it.Ĭoncerning touch controls: I just implemented a direct touch feature. R+DPAD would press F1-F4 to attack with your characters etc. In the 1st person controls, L/R would be strafe in Lands of Lore, and DPAD left/right would be turn. One would press a combo like R+L+Start or so to toggle between the default controls and the other control scheme (1st person controls). I will try to implement an optional control scheme similar to what exists on the PSP port. Concerning Joycon controls: Remapping Joycon controls is not possible at the moment.
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